Return To Castle Wolfenstein Psp



Made for the PlayStation 2 - For the first time ever, B.J. Is introduced to Agent One in a brand new campaign and expanded storyline that takes both characters throughout Egypt and eventually to Castle Wolfenstein. Players are also rewarded with new items, exclusive secrets and special bonuses for finding all of the secrets or silently. Above all, Return to Castle Wolfenstein has the right feel as a shooter. The combat is very solid with smart enemy placement and AI that, while not exceptional, makes for some great gunplay. The Original Castle Wolfenstein Made History, as the First FPS! Return to Castle Wolfenstein came out on the PC a few years ago, and now makes it to the PS2. It combines Nazi Blasting with Zombie Blasting and should be in your Collection. The PS2 version has a mission not on PC, Egypt. SECTION 1.1: Controlling B.J. Castle Wolfenstein Has Simple. Buy this game cheaper than in Steam: Buy games with big discounts: - In 943 AD, a Germa.

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Cheat Codes (client)

The following codes will work on the single player retail version of the game, and only on a saved game. They do not work in the demo or multi-player games. Edit your Windows 9x/ME Desktop Shortcut for the game and change the 'Target' field to:

Psp

'C:Program FilesReturn to Castle WolfensteinWolfSP.exe' +set sv_cheats 1

If using Windows XP, right click on the single play shortcut. On the 'Command Line', make sure the command line is in quotes and add +set sv_cheats after two spaces, so it resembles:

'drive:pathfolderWolfSP.exe' +set sv_cheats 1

Notice that there are two spaces between the last ' and the + in the Windows XP shortcut.

Edit the path as necessary if you installed the game to another location. Start the game. While playing the game, press ~ to display the console window. Enter one of the following codes to activate the corresponding cheat function:

Result Cheat Code
God mode/god
Disable enemy AI/notarget
No clipping mode/noclip
All weapons and ammunition/give all
Armor/give armor
Full ammunition for current weapons/give ammo
Health/give health
Stamina/give stamina
Spawn indicated item/give [item name]
Never get tired/nofatigue
Display current map name/mapname
List maps/dir maps
Advance to indicated map/spdevmap or /devmap [map name]
Show all commands/cmdlist
Reconnect to last server/reconnect
Suicide/kill
Exit game/quit
Show current server settings/serverinfo
Toggle between windowed and full
screen; Restart game when changed
/toggle r_fullscreen
Toggle compass display/toggle cg_drawcompass
Toggle HUD display/toggle cg_draw2d
Toggle old Wolfenstein HUD/cg_uselessnostalgia [0 or 1]
Toggle frame rate display/toggle cg_drawfps
Toggle gibs/toggle cg_gibs
Toggle team overlays/toggle cg_drawteamoverlay
Change field of view/cg_FOV [number]
Show time left/toggle cg_drawtimer
Cheat Codes (server)

While playing the game, press ~ to display the console window. Enter one of the following codes to activate the corresponding cheat function:

Return To Castle Wolfenstein Walkthrough

Result Cheat Code
Reset map/map restart
Kick player from the server/kick [player name]
Toggle friendly fire/g_friendlyFire [0 or 1]
Force even teams/g_forcebalance
Set maximum players that can connect/sv_maxclients [number]
Set time limit/timelimit [number]
Set warm up time in seconds/g_warmup [number]
Set gravity; lower is less gravity/g_gravity [number]#
Set movement; lower is slower/g_speed [number]#
Change name

While playing the game, press ~ to display the console window. Enter '/name [value]' to change the player's name and color. To change colors, include one of the following entries.

Return To Castle Wolfenstein Psp
    ^1: Red
    ^2: Green
    ^3: Yellow
    ^4: Blue
    ^5: Light Blue
    ^6: Pink
    ^7: White
    ^8: Black
    ^9: Red

For example, to change your name to 'AmericaTheBeautiful' in red, white, and blue, enter '/name ^1America^7The^4Beautiful'.

Return To Castle Wolfenstein Psp Iso

Item names

Use one of the following values with the '/give [item name]' code.

    panzerfaust
    thompson
    mp42
    mauser rifle
    flamethrower
    sten
    fg42 paratroop rifle
    grenade
    colt 45
    large health
    medium health
Map names

Use one of the following values with the '/spdevmap [map name]' or '/devmap [map name]' codes:

Return to castle wolfenstein ps2 review
    escape1
    escape2
    tram
    village1
    village2
    crypt1
    crypt2
    church
    boss1
    forest
    rocket
    dam
    chateau
    dark
    dig
    castle
    end
    beach
    village
    boss2
    rocket
    baseout
    assault,mfactory
    trainyard
    norway
    xlabs
    wine
    wine2
    wine3

The evolution of the Castle Wolfenstein franchise would make Charles Darwin proud. Gameplay has advanced from sneaking past guards in the original to the innovative first-person perspective of Wolfenstein 3D. Even the very walls of the infamous castle have changed from 2D to 3D, from sprites to polygons. The inherent fun of infiltrating the stronghold and defeating the Nazis has remained a constant throughout.

Return To Castle Wolfenstein Levels

Now, more than 20 years since its humble beginnings, you once again assume the role of William 'BJ' Blazkowicz in Return to Castle Wolfenstein, the latest incarnation that maintains the high standard of quality in gameplay and technology. Seems as though the Nazi S. S. Paranormal Division, in addition to creating horrific biological weapons known as X Creatures, is working to resurrect a 1000-year-old entity to lead Germany to world domination. You, as Blazkowicz (the allies best agent), must overcome zombies, mutants, and a host of Nazi soldiers to save the world from certain doom.

From the start, it's apparent that the development team gave the single-player experience top priority. The story-driven missions are linked by nice cut-scenes and, rather than merely serving as a reason to hunt Nazis, the tale takes on more urgency and intrigue throughout the game. Return to Castle Wolfenstein is comparable to Half-Life in that single-player mode is worth playing to the very end.

The game is a return to serious gunfights as well. Over a dozen lethal choices are available to eradicate the Nazi threat, including submachine guns, sniper rifles, and experimental weapons. Damage is location specific, rewarding headshots more than body parts. More emphasis is placed on sniping than charging in with guns blazing. Even at close quarters, the one-shot sniper kill will have you reaching for the Mauser Rifle instead of the MP-40. Sadly, the Tesla and Venom weapons don't deliver the same accuracy or damage in Blazkowicz's hands as when the enemies use them.

Return To Castle Wolfenstein Speedrun

As good as the game is, there are a few missed opportunities. Only one vehicle is operational, a tram on rails. After spending a mission stealing a prototype rocket jet, it would have been nice to have a short flying sequence. Also, the original Castle Wolfenstein incorporated stealing uniforms to sneak past problem areas and the manual makes reference to using uniforms in Wolfenstein 3D, but the designers chose to stick to action over stealth. Even though Return to Castle Wolfenstein has a few stealth missions, adding the uniform swapping would have been a welcome nod to the original.

Multiplayer games feature Axis vs. Allies in team-based combat. Similar to the Team Fortress mod for Half-Life, players can choose from four classes: soldier, engineer, lieutenant, and medic. A variety of maps contain specific objectives, from destroying a submarine to claiming flags in a ruined shell of a town. Especially exciting is the beachhead map where players must storm a hill and get past bunkers in action reminiscent of the opening of Saving Private Ryan. The system requirements for smooth multiplayer action are, however, somewhat hefty so don't take it on without the requisite computing power.

Graphically, Return to Castle Wolfenstein is simply stunning. Bavaria has never been rendered so beautifully, and a bevy of locations such as secret labs, crypts, villages, and, of course, Castle Wolfenstein, create an immersive atmosphere. Landscapes are powered by the Quake III Arena engine, so curved architecture, realistic water and fire effects, and high polygon counts are the order of the day. Characters and vehicles are slightly blocky, but not terribly so. As expected, this quality of graphics require a fairly powerful computer -- certainly giving you the reason you've been looking for to upgrade to more memory and that top-of-the-line accelerator card.

While Return to Castle Wolfenstein is still a FPS at heart, it's not the mindless shooter with the muddled inept storyline so often encountered in the genre. In fact, it's nice to have a positive example of gameplay and story telling that keeps pace with technology. While the designers stuck a bit too closely to the 'gunplay over stealth' mindset, the missions requiring sneaking are a nice change of pace. Perhaps not as innovative as Wolfenstein 3D, the art form of the FPS nonetheless has now been refined to rival the best of the genre.

Graphics: From the quiet villages to the creepy castle, graphics are uniformly superb. The powerful Quake III Arena engine is put through its paces and performs beautifully.

Sound: Gamers need to listen for audio cues (running, directional gunfire, voices) in order to survive. Guns bark with authority and Germans call out warnings to comrades before trying to hunt you down. The background music swells during gunfights, adding to the tension commensurate with infiltration of the Nazi fortress.

Enjoyment: The single-player mode is well thought out and exciting. Multiplayer is non-stop squad action requiring teamwork to achieve objectives.

Replay Value: Some missions are worth reloading after finishing the main game. Multiplayer design requires practice, and will undoubtedly spawn many clans of players looking to hone their skills.


How to run this game on modern Windows PC?

This game has been set up to work on modern Windows (10/8/7/Vista/XP 64/32-bit) computers without problems. Please choose Download - Easy Setup (761 MB).

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